Skip to content
SHMUP Creator
English documentation
Welcome to the SHMUP Creator!
Introduction to the SHMUP Creator
FAQ
Making games
Create your first game in 20 minutes
Bullet hell tutorial
Other tutorials
日本語チュートリアル
How-to
Gameplay best practices
Tips and tricks
Distributing a game
Steam Deck
Basics
SHMUP Creator’s interface
Game manager: creating and loading games
Level manager: creating and loading levels
Cameras and navigation
Placing and selecting Game Objects
Play and test in the editor
Editors
Preferences
HUD editor
Game editor
Level editor / level manager
Gameplay
Menu editor
Layer editor
Settings
Explosion editor
Transformations editor
Particle system editor
Objects and entities
Player
Backgrounds
Enemies and Waves
Items
Triggers and game objects
Trigger
Player control
End of level
Kill
Timer
Countdown
Camera effects
Smart bomb
Item spawner
Random
Weapon Set
Button
Camera
FX
Sound
Text
SHUMP Creator concepts
Sharing properties
Paths and waypoints
Attached to the camera, attached to the world
Collisions
Scoring systems
Weapons and bullet patterns
Weapon concepts
Weapon Editor
Assets and Art creation
Importing assets
Sprites creation and good practices
Animating sprites
3D creation and export
Snakes
Tanks and turrets
Importing a text and scores font
HUD and bars
Keyboard shorcuts
Localization
List of French specific words
Home
Docs
English documentation
Making games
Steam Deck
Steam Deck
Doc navigation
← Distributing a game